Even as the release date of "Watch Dogs" comes closer, Ubisoft has not yet released any details on the specs for the platforms it will be releasing to. But it can spawn quite the new talk of possible resolution gate issues between the Xbox One and PS4.
However, Joystiq has spotted a listing of "Watch Dogs" over at PlayStation, which reveals it will have a 1,080p/60FPS resolution for the PS4.
Confirmation is still needed from Ubisoft, but hopefully, this is true, if only to ensure fans the failed gameplay trailer, which can be seen below, isn't all they can expect for "Watch Dogs."
'Driveclub' Unfair Digital Policy Reversed
Now that "Driveclub" is finally coming out, fans have been very excited to get back into gear and start playing the promised ultimate racing game on their PS4 consoles.
However, those who have been thinking of getting the special free version of the game via the PS Plus—as promised way back in the announcements for the game—and going for a digital upgrade for only $50 felt screwed over by an earlier announcement via the PlayStation Blog.
"If you're not an active PlayStation Plus member, you can still get Driveclub via the PlayStation Store or your local retailer on Blu-ray," the original statement previously said.
Forbes noted that, those who will be canceling their PlayStation Plus membership before the release arrives will not only lose access to the PS Plus demo but also the full version of the game if they had bought it.
This has already been reversed in an update of the blog:
"Our priority for DRIVECLUB is to enable you to play and enjoy everything it has to offer and PlayStation recognises that the prior plan for DRIVECLUB entitlement for the upgrade to the PS Plus edition was not appropriate. As a result, we have adjusted the PlayStation Plus terms for DRIVECLUB.
Now, If you intend on downloading DRIVECLUB PlayStation Plus Edition, and upgrading to the full game experience, you will have access to the full game even if your PlayStation Plus subscription runs out."
DualShock 4 and Project Morpheus: Match Made for Two
Those who have been annoyed and complaining about the light bar on the PS4's DualShock 4 controller may want to know it's not just there as a distracter—it was actually created for the Project Morpheus.
In an interview reported by IGN, it was revealed the light bar was for tracking purposes, though this was treated as a useless new addition to the PS4 new controller due to fact that Project Morpheus has been a hushed project until its actual reveal.
"The tracking light... it was our department that said we need that on. It was for tracking for VR, and when all these things were coming out six months ago and everyone was going 'it's reflecting in my TV,' we were going 'oh no' because we couldn't tell anyone what it was for," said SCEE senior designer Jed Ashforth in an interview quoted by IGN.
While players can now dim the light bar, it's good to know the Project Morpheus really has been a project Sony has been dedicated to when it comes to development in relation to the PS4.
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