‘Halo 2 Anniversary:’ Forge Mode For ‘The Master Chief Collection’ For Xbox One Unveiled

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By Tanya Diente | September 5, 2014 12:20 PM EST

Forge mode for "Halo 2: Anniversary" for "The Master Chief Collection" for Xbox One has reportedly been unveiled, which gives a glimpse of how 343 Industries handled the new feature.

Reuters
Vistors wait at the "Halo: The Master Chief Collection" exhibition stand during the Gamescom 2014 fair in Cologne August 13, 2014. The Gamescom convention, Europe's largest video games trade fair, runs from August 13 to August 17.

According to Inquisitr, the game developers provided some details on the Forge mode during a Panel at PAX Prime, which was aired on Twitch on Saturday, Aug. 30.

The new feature, which initially wasn't in the original "Halo 2" game, reportedly bears a resemblance to the Forge mode in "Halo 4." However, few improvements from the fourth installment version were noted.

Fans' clamour for an empty box containing only a skybox has reportedly been granted. The added mode has finally introduced three Skybox Only maps as revealed during the panel. This will reportedly allow Xbox One players to create a map of their choosing starting from scratch.

Additionally, players' request for additional Natural and Terrain building options were also added in the Forge mode for "Halo 2 Anniversary." However, specific details as to what these selections are were not revealed during the panel.

With the Forge mode in "Halo 2 Anniversary," Xbox One players are reportedly now given access to zoom in on the game as Monitors. This is credited to the game developers' decision to bring back the Precision Editing tool which was initially introduced in "Halo: Reach."

Interestingly though, according to Inquisitr, 343 Industries decided to replace the Forge budget feature with a universal object count and a performance meter. The latter will reportedly allow players to monitor their maps. Builders will now know how the maps will run and if it will encounter any "frame rate drops." This feature is said to bring more insight into the concept of map creation, which eventually comes at a cost.

Game Zone adds during the PAX Prime panel, senior audio director Paul Lipson also shared details on the audio improvements of "Halo 2 Anniversary."

"We knew we wanted Halo 2: Anniversary to be a celebration, but also an innovation," he said.

"Audio is a central pillar of that," he added.

With this announcement, 343 Industries decided for "maximum immersion" and re-orchestrated the musical score of the game. The site claims "Halo 2 Anniversary" now uses the Skywalker symphony, a 40 piece opera company, and 28 singers from the San Francisco Boys Chorus. Audio effects were also improved "to sound and behave much more realistic than ever before."


Source: YouTube/Ducain23

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(Photo: Reuters / Vistors wait at the "Halo: The Master Chief C)
Vistors wait at the "Halo: The Master Chief Collection" exhibition stand during the Gamescom 2014 fair in Cologne August 13, 2014. The Gamescom convention, Europe's largest video games trade fair, runs from August 13 to August 17.
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