PS4’s Future Of Cloud Gaming Discussed As Sony Updates PSN Users On Hacking Incident

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By Gel Galang | August 25, 2014 2:27 PM EST

The PlayStation community has been in an uproar after a publicized "vow to kill" was heard from a hacker group @LizardSquad, who had surfaced to take on the claim as the ones responsible.

REUTERS/Yuya Shino
People walks on a floor advertising poster of Sony Corp's PlayStation 4 console at an electronics retail store in Tokyo July 16, 2014. Japan's Sony Corp is hammering out plans to rise from the ashes of nearly $10 billion lost in six years by building a future around its last consumer electronics blockbuster - the PlayStation. Sony plans to reposition the video console warhorse as a hub for a network of streamed services, according to three senior officials, offering social media, movies and music as well as games. The executives spoke to Reuters on condition they not be named because the matters are still in early stages of discussion. Picture taken July 16, 2014.

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What's more, this was further aggravated when a reported DDOS attack had been reported by The Sixth Axis, which has now caused PSN experience down time.

"Sony, yet another large company, but they aren't spending the waves of cash they obtain on their customers' PSN service. End the greed," said @LizardSquad over their official Twitter as quoted by The Sixth Axis.

Recently, it has also been confirmed that any attempt at using the service has resulted in the NW-31456-9 error code, wherein one cannot connect within the time limit, which could mean an overload in terms of traffic and access to the server.

On a more serious level, however, it seems that the internals in Sony are experiencing even more of an inconvenience, as Sony Online Entertainment president John Smedley has even received a bomb threat when he was traveling by plane.

The report quoted Smedley's tweet, which had mentioned the physical threat, though he refused to discuss details. "Yes. My plane was diverted. Not going to discuss more than that. Justice will find these guys."

As far as the issue on the PSN is concerned, Sony has assured users over the PlayStation Blog that data and private details of users have not been divulged.

"Like other major networks around the world, the PlayStation Network and Sony Entertainment Network have been impacted by an attempt to overwhelm our network with artificially high traffic. Although this has impacted your ability to access our network and enjoy our services, no personal information has been accessed. We will continue to work towards fixing this issue and hope to have our services up and running as soon as possible."

In any case, Attack of the Fanboy reports that a maintenance service had been scheduled for Aug. 25 though the attack happened a day before, which brought down time on the PSN. Hopefully, there will be better news and updates for PSN users.

This DDOS attack does make one wonder if plans for Sony's cloud gaming strategy would be put at risk in the future. DualShockers recently reported about Sony's plans for the future of its cloud gaming.

Quoting a report from a Japanese source, Sony Computer Entertainment's Hideaki Nishino and deputy director Shuzo Kikuchi had been quoted to mention that they are working towards gaming wherein consoles will disappear from the equation.

For the meantime, there is the fact that the PS4 is doing well in terms of sales and with PS Now getting ready for launch soon, this kind of gaming business may still be far off in the future.

PS4 vs. Xbox One at Gamescom (Credit: YouTube/Machinima)

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(Photo: REUTERS/Yuya Shino / )
People walks on a floor advertising poster of Sony Corp's PlayStation 4 console at an electronics retail store in Tokyo July 16, 2014. Japan's Sony Corp is hammering out plans to rise from the ashes of nearly $10 billion lost in six years by building a future around its last consumer electronics blockbuster - the PlayStation. Sony plans to reposition the video console warhorse as a hub for a network of streamed services, according to three senior officials, offering social media, movies and music as well as games. The executives spoke to Reuters on condition they not be named because the matters are still in early stages of discussion. Picture taken July 16, 2014.
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