Several reports have been surfacing about GTA 5's PC version amid the still ongoing problems for GTA Online. The latest of these involves an Intel executive who paints a darker picture of just how the GTA 5 works.
Here, it seems that a higher order may be at work, pushing money forward to keep GTA 5 exclusive to consoles only.
According to VG 24/7, Intel executive Chris R. Silva has stepped forward to assure fans that GTA 5 will be having a GTA 5 PC version. "At least with Grand Theft Auto, I don't think it'll be console exclusive very long. But that's what happens when you have a brand new launch with two companies that have lots of money trying to make sure they have content," he said in a statement quoted by VG 24/7.
"Somebody paid a lot of money to make sure that title was exclusive."
Putting aside conspiracy theories, a GTA 5 PC version will indeed add more excitement and achievement for the developers of the game, not to mention the added profits for expanding the market. It may be time to break yet some more Guinness World Records by then.
Another title update to fix more GTA Online issues
Rockstar Games has been hard at work for the past few days in trying to put GTA Online back on track. This time, it has released another title update, targeted towards ensuring that players will no longer lose their gameplay progress in most cases and avoid cloud save failure.
Title Update details + GTA Online features now live at the Social Club website. Details at rockstargames.com/newswire (CREDIT: Rockstar Games)
On its Newswire, Rockstar Games has posted the following fixes:
- Fixes multiple issues causing character deletion or other loss of progress
- Fixes issues causing infinite loading, infinite sky cams, and missing interface options between jobs
- Fixes an issue causing the "replay" option to be locked out on certain jobs
- Fixes an issue where a player would become stuck in the mod garage when respraying a Sanchez motor bike
- Fixes an issue where the Player became stuck inside Los Santos Customs during Online tutorial flow
- Fixes an issue causing the loss of guns and ammo
- Fixes issues causing GTA races ending early because of players spawning too far ahead
- Fixes issues in Last Team Standing where sessions would not progress past the lobby
- Fixes issues with network errors when joining Last Team Standing using Quick Job
- Added clarifications around when a player is using a temporary character in GTA Online during Rockstar Cloud server outages
- Adjusts the monetary penalty for being killed in a One on One match
Rockstar Games advises players to always save the game when leaving GTA Online to avoid any lost progress. There are still a number of fixes that the developers are trying to figure out, so stay tuned for more patches.
7 Guinness Records, 1 game
Even with some problems still presenting itself for GTA Online, Rockstar Games can not only lay claim to having developed one of the most anticipated games for 2013, but it can also claim to have broken seven Guinness Records with Grand Theft Auto 5.
"GTA totally deserves to be recognized as an icon of modern British culture. How exciting that it's taken on the might of Hollywood and won!" said the Editor-in-chief for the Guinness World Records Craig Glenday in a statement to The Independent.
The seven records that have been broken by GTA 5 include the best-selling action0adventure videogame in 24 hours (it got $185 million within 24 hours of the release date alone), best-selling videogame in 24 hours, the fastest entertainment property to gross $1 billion, video game with that was highest grossing in 24 hours, highest revenue turnout by an entertainment product in a day, and for having the most viewed trailer as an action-adventure videogame.
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