It seems that Sony may be using all the talk about voice commands to ramp up the newly announced feature for the PS4.
"Sony Computer Entertainment can confirm that PlayStation Camera allows for voice recognition and we will look forward to sharing more details in the lead up to the launch of PlayStation 4 on November 29," said a Sony spokesperson to Polygon.
This follows Sony's most recent presentation of the console at GameStop Expo 2013, which touched on the camera features.
According to the report, the PlayStation camera is the main ingredient for enjoying the voice command features, much in the same way as the all-new Kinect does for the Xbox One. There will be motion tracking and even facial and voice recognition.
If, back then, the Xbox One is trying harder to become like the PS4, it seems that Sony is now revealing features that makes it more like the Xbox One.
Sony creates team to gather more exclusive content for the PS4
Speaking about following in the Xbox One's footsteps, Sony is also looking for partnerships with various developers in order to get more exclusive content for the PS4.
Earlier, it was speculated as to whether or not this new feature will only be a time-exclusive, in the same way that Call of Duty has become a time-exclusive for the Xbox 360.
In a report from VG 24/7, the group responsible for the project is dubbed Third Party Production, and it seems that 21 publishers have already signed in for the exclusivity project.
Already, there is one game under this project, the port for the PS Vita for Gearbox Software's Borderlands 2. Some of the publishers in the list include EA, Insomniac Games, Rockstar Games, Konami, Bethesda Games, Activision Blizzard, and Square Enix, to name a few. VG 247 has the complete list of publishers in the Third Party Production program.
Sony may really be gearing up on the games this time around, with the addition of pumping up the PlayStation Eye camera as additional support for the console.
The Xbox One Indie Dev program detailed
"On Xbox One, games that come through ID@Xbox are no different from any other game," said Chris Charla, portfolio director for the program, to Joystiq. "If you can do it with an Xbox One game you can do it with anything that comes through the ID@Xbox program."
This includes letting the games have achievements, Gamerscore, and capabilities for other features of the Xbox One. All the while, these independent games can also have their own pricing structure, depending on how the developers would like their games to be like.
Another bit of information about the ID@Xbox is that independent developers cannot publish with the Xbox One when it launches this year, but the ID@Xbox program is already accepting applications to known independent developers so they can get their own kits at the soonest time possible and get started.
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